到岗时间:1个月之内
婚况要求:不限婚况
职责:为角色的法术和技能,场景的效果,怪兽的能力和攻击等设计并优化视觉效果协同美术总监,程序员和设计师创造高质量,有可玩性卖点的视觉特效,但在技术规格内可运行对游戏机制有深入全面的了解,以便最有效地制作出特效,来传达游戏的关键信息Designanddevelopmentofvisualeffectsforcharacterspellsandskills,environmentaleffects,monsterattacksandabilities,etc.WorkcloselywiththeArtDirector,engineers,anddesignerstocreatehighqualityvisualeffectsthatclearlysellgameplayrequirements,butfunctionoptimallywithintechnicalspecifications.Retainadeepandthoroughknowledgeofthegame’smechanicstomosteffectivelycraftvfxthatclearlycommunicategamecriticalinformation.要求:拥有游戏行业或影视制作领域工作经验精通Maya,AdobePhotoshop,Max以及游戏引擎例如Unreal或者Cryengine.拥有个人电脑和console的视觉特效制作经验熟练掌握计算机图像的基础知识以及游戏制作的流程较强的传统美术背景,系统的了解美术基础知识,例如色彩原理,灯光,阴影和形式有相关的成功的项目经验自我管理能力优秀的沟通能力可证明的管理和激励团队的能力有MMO游戏经验,建模,绑定和动画经验,灯光和渲染经验HaverelatedindustryworkingexperienceStrongproficiencywithMayaandAdobePhotoshop.AlsoMaxandgameengineslikeUnrealorCryengine.PCorConsoleVisualEffectsexperiencerequiredSolidunderstandingofcomputergraphicfundamentalsandvideogameartproductionpipelineStrongtraditionalartbackgroundwithathoroughunderstandingofartfundamentalssuchascolortheory,light,shade,andformWorkedonatleastonesuccessfullyshippedtitleAbilitytoself-manageandprioritizemultiplerequestsinadynamicenvironmentExcellentcommunicationskillsDemonstratedabilitytoownanddrivePlus:MMOgameexperience//Modeling,Rigging,andAnimationexperience//Experiencewithlightingandrendering
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